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Living Earth HD – World Clock and Weather for iPhone 3GS, iPhone 4, iPod touch (3rd generation), iPod touch (4th generation), and iPad on the iTunes App Store
via itunes.apple.com
“…we apply 90% of our effort to making something work…”
“As Max Bill put it, we apply 90% of our effort to making something work, and we should apply the remaining 10 percent to making it beautiful.”*
Design works in the 90% and beauty results from that. Not the other way around.
Yet finishes should be polished for beauty.
* Excerpt form the forward by Erik Spiekermann,
At the book: Do good. How Designers Can Change the World.
By: David B. Berman, FGDC, R.G.D.
Federico Hernández Ruiz
Consultor en Identidad estratégica
First Things First Manifesto 2000
First Things First Manifesto 2000
We, the undersigned, are graphic designers, art directors and visual communicators who have been raised in a world in which the techniques and apparatus of advertising have persistently been presented to us as the most lucrative, effective and desirable use of our talents. Many design teachers and mentors promote this belief; the market rewards it; a tide of books and publications reinforces it.
Encouraged in this direction, designers then apply their skill and imagination to sell dog biscuits, designer coffee, diamonds, detergents, hair gel, cigarettes, credit cards, sneakers, butt toners, light beer and heavy-duty recreational vehicles. Commercial work has always paid the bills, but many graphic designers have now let it become, in large measure, what graphic designers do. This, in turn, is how the world perceives design. The profession’s time and energy is used up manufacturing demand for things that are inessential at best.
Many of us have grown increasingly uncomfortable with this view of design. Designers who devote their efforts primarily to advertising, marketing and brand development are supporting, and implicitly endorsing, a mental environment so saturated with commercial messages that it is changing the very way citizen-consumers speak, think, feel, respond and interact. To some extent we are all helping draft a reductive and immeasurably harmful code of public discourse.
There are pursuits more worthy of our problem-solving skills. Unprecedented environmental, social and cultural crises demand our attention. Many cultural interventions, social marketing campaigns, books, magazines, exhibitions, educational tools, television programs, films, charitable causes and other information design projects urgently require our expertise and help.
We propose a reversal of priorities in favor of more useful, lasting and democratic forms of communication – a mindshift away from product marketing and toward the exploration and production of a new kind of meaning. The scope of debate is shrinking; it must expand. Consumerism is running uncontested; it must be challenged by other perspectives expressed, in part, through the visual languages and resources of design.
In 1964, 22 visual communicators signed the original call for our skills to be put to worthwhile use. With the explosive growth of global commercial culture, their message has only grown more urgent. Today, we renew their manifesto in expectation that no more decades will pass before it is taken to heart.
Jonathan Barnbrook
Nick Bell
Andrew Blauvelt
Hans Bockting
Irma Boom
Sheila Levrant de Bretteville
Max Bruinsma
Sian Cook
Linda van Deursen
Chris Dixon
William Drenttel
Gert Dumbar
Simon Esterson
Vince Frost
Ken Garland
Milton Glaser
Jessica Helfand
Steven Heller
Andrew Howard
Tibor Kalman
Jeffery Keedy
Zuzana Licko
Ellen Lupton
Katherine McCoy
Armand Mevis
J. Abbott Miller
Rick Poynor
Lucienne Roberts
Erik Spiekermann
Jan van Toorn
Teal Triggs
Rudy VanderLans
Bob Wilkinson
Federico Hernández Ruiz
Consultor en Identidad estratégica
Consultor en Identidad estratégica
Designers have an essential social responsibility…
“Designers have an essential social responsibility because design is at the core of the world´s largest challenges… and solutions.
Designers create so much of the world we live in, the things we consume, and the expectations we seek to fulfill. They shape what we see, what we use, and what we waste. Designers have enormous power to influence how we engage our world, and how we envision our future.”
From the book: Do good. How Designers Can Change the World.
By: David B. Berman, FGDC, R.G.D.
Federico Hernández Ruiz
Consultor en Identidad estratégica
The inside secrets to Pixar success
http://www.jumpassociates.com/the-inside-secrets-to-pixar%E2%80%99s-success.htmlFederico | asimetagraf
A Device that Converts Hand-Drawn Sketches to Vector Images
via designtaxi.com
Finally it came to life, great device!
I sure need one.
The Big Ad Gig
via thebigadgig.com
Ad Council
Due to Hurricane Irene and power outages along the east coast, The Big Ad Gig has extended the call for entries deadline to Friday, September 9th. For more information, log onto www.thebigadgig.com. Good luck!
Gapminder: Unveiling the beauty of statistics for a fact based world view.
via gapminder.org
Gapminder World shows the World’s most important trends
